Conclusion
An essentially non-commercial idea:
• The limits of big audio APIs are structural.
• They favor programmer contributions while marginalizing soundmaker contributions – through poor or missing tools, but also by virtue of their fundamental compile-based architectures.
• This dynamic hurts the delivered audio quality.
• Open standards for component software appear to offer a way out, and might serve as the basis of a generalized interactive audio methodology as universal and stable as MIDI has been.
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