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The Fourth Annual Interactive Music Conference
PROJECT BAR-B-Q 1999
grill
SPEAKER SUMMARY

bullet"A Roadmap: Interconnected Components" or "Beyond the Big Audio API" - Chris Grigg (Control-G)
   A multi-level look at how changing the way we organize our software could solve many of the toughest content and development problems in interactive audio, and how to get there.
(download PowerPoint document)

bullet"Interactive Audio Development: Where the Heck Do We Go From Here?" - Brian Schmidt (Microsoft)
This talk discusses the evolving role of the audio designer for games and interactive entertainment, what new roles need to be created and what skills will be necessary to be successful in this fast-changing industry.  We look at the parallel between today's interactive entertainment and the early days of sound generation for motion picture and see what lessons can be learned and what pit-falls might be avoided.  We look back to the early pioneers of the industry to see what can be learned.  We look at the current state of the art and see how we're doing and where improvement is needed. Finally, we look forward, at how future technologies might shape the creation of audio for interactive media.
(download PowerPoint document)

bullet"MPEG-4 Structured Audio: A New Standard for Interactive Sound, in the Creation of Which Tom White Did Not Run the Whole Show, but Only Played a Small (Though Valuable) Part" - Eric Scheirer (MIT Media Lab)
   MPEG-4 is not just about compression.  MPEG-4 shows one way for the IA world to move beyond wavetable synthesis
(download PowerPoint document)

bullet"The Future of Music on Computers - An Update" - Jim Reekes (Kerbango!)
   Some MP3 stuff and the whole Internet thang.

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select a section:  1. Introduction  2. Speaker Summary  3. Executive Summary  
4. The Big Picture Group  5. The Impact of Digital Distribution on the Various Constituencies Within the Music Industry Group  
6. The Apostles of the Church of Appliantology Group 
7. The Sound Pressure Lobby Group   8. Schedule & Sponsors