The Eleventh Annual Interactive
Music Conference PROJECT BAR-B-Q 2006 |
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Group Report: Facilitating Remote Jam Sessions |
Participants: A.K.A. "Disruptive Technologies Workgroup – Remote Aggregation of Music Synergies" | |
Gary E. Johnson, SMSC Austin |
Len Layton, C-Media Electronics |
Keith Weiner, DiamondWare | Benjamin Masse, Double V3 |
Peter Lupini, 3dB Research Ltd. | Henry Trenton, SigmaTel |
Facilitator: Van Webster, Webster Communications | |
Problem Statement: How can we facilitate remote jamming? Facts to be taken into account:
Expected results:
1. Synchronous concert or rehearsal Existing technologies:
Main problem:
Business model:
Proposed solution:
Problem: 4-bar (loop) offset – not viable for interaction between musicians To explore: Use Real Network and try to reduce latency, possible interaction between musicians, e,g., a LiveMeeting session for musicians. 2. Asynchronous music composing / mash ups Existing technologies:
Main problem:
Business model:
Proposed solution:
To be considered:
3. Alternative Solutions Center for Computer Research in Music and Acoustics (CCRMA) in conjunction with the AES is experimenting with and demonstrating distributed recording sessions. The audio signals are transported with extremely low latency using research software and regional internet (CENIC). The Distributed Immersive Performance (DIP) {http://imsc.usc.edu/dip/vision.html} project explores one of the most challenging goals of networked media technology: creating a seamless environment for remote and synchronous musical collaboration.
Look for existing solutions – GJ - done Identify a software company interested in developing the collaborative add-on – AS – April 2007 Discussion about on-demand rehearsal / concert service with Real Networks – BM – April 2007 section 10 |
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