Let’s get together and make a formal recommendation for adding audio properties to the gITF open source asset delivery format for digital 3D objects. Currently there is zero notion of audio in the format.
Possible recommendations could include:
- Acoustic properties: absorption, reflection
- Density
- Diffusion relating to material types
- Sound “textures”
The format as described by the website:
https://github.com/KhronosGroup/glTF
Also…there is a session at the WC3 workshop where audio will be discussed. If we can formalize our recommendation quickly it can be presented and submitted there:
https://www.w3.org/2016/06/vr-workshop/schedule.html